An arrangement of different 3D models I’ve created for different classes.

Treasure chest art test, modelled in 3dsMax and textured in Substance Painter
Recreation of my townhouse, entirely modelled in 3dsMax
3d model of Twitter artist @BasedBinkie’s Flayne. Modelled in ZBrush, textured in Substance, brought to Unreal Engine
Turtleneck Boy in Kana’a Academy, self-made Unity project. Models were made in Maya and textured in Substance
The turret from Portal, recreated in Solidworks
Thor from Record of Ragnarok, modelled in Zbrush

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