Category: Animation

  • V1 Impact

    Short landing animation of V1 from ULTRAKILL. Inspired by my love of superhero landings and a desire to animate a robot instead of a human for once. Software corner– animated in Blender Credits– rig by Nathan– song: “In Absentia ΛΟΓΟΣ” by Heaven Pierce Her

  • Uncaged

    Uncaged is a 3D platformer in which you play as a lab rat trying to escape a research facility.Playable on Itch! In the game, the player controls Ratboy, and is tasked with platforming over tables, drones, and flasks all while defeating homunculus enemies.The game was developed in under 3 months during a game design class…

  • Super Creek Pinch Hitting

    A goofy short parodying an AI video. Created originally as a joke to share among friends, I ended up posting this one online. It served as a fun way to practice facial expressions. Software corner– animated with Blender Credits– Super Creek, Tamamo Cross, and background by Cygames– song: “Umapyoi Legend” – Akihiro Honda

  • Shin’ai

    Shin’ai is a story-based game about a girl reconnecting with her grandfather in a rural village in Japan. In the game, the player alternates between walking simulator portions, in which the player gets to explore Oyamamura (lit. small mountain village), and mini-games revolving around different chores, such as rolling onigiri or fixing the restaurant’s tables.…

  • White Canvas

    A rendered snippet of a music video I worked on for a cinematic production class. My vision was to make a music video using “White Canvas” by rejection. In the animatic below, I’m depicting a young girl, leaving home and heading off to the big city in search of inspiration. By the end of the…

  • Protein Tubes

    A fun short capitalizing on the “Invincible Brainrot” trend. I used this short as a way to practice animating lipsyncing, using popular audio clips from Invincible. To my surprise, this one was fairly popular online.Software corner– animated with Blender Credits– Agnes Tachyon, Daiwa Scarlet, and background/props by Cygames– audio from Invincible season 3 and season…

  • Bless Me

    Lipsyncing practice, timed to the lyrics of a song. Creating using MikuMikuDance, an archaic 3D animating software, so that I could focus on animating principles without modern comforts. In addition, it was an excuse to use a song I really liked 😀 Credits– マルゼンスキー by おナス– song: “Bless Me (Sampling Source)” – オリーブがある

  • Angry Pumpkin
  • Old Class Animations

    A collection of old (pre-2026) animations that I created during various classes I took at Worcester Polytechnic Institute. Flour Sack Test A flour sack test, created as the second assignment for a 3D animation class. Software corner– animated in 3dsMax Catch! An animation of a humanoid rig failing to catch a ball. Software corner– animated…

  • Maruzensky Stage Entrance

    Level entrance animation, inspired by Zenless Zone Zero. My first animation in Blender in over a year, created so I can re-familiarize myself with the software. I especially had fun tweaking the camera to smoothly circle around the rig. I also wanted to combine Umamusume, one of my newest hyperfixations, with the smooth animation of…