(Work in Progress!) Musically Assured Destruction, or MAD, was created as a game jam project with several of my friends.


MAD is a rhythm-based RPG, in which attacks need to casted to a beat. Development has slowed since the jam, but our team is working on it during our own free time.
I was tasked with being the sole artist on the team, contributing concept sketches, illustrations, and 3D models to the project.






I also helped with game design, particularly with the idea of structuring levels as a series of songs in an album.


Software corner
– drawn with Autodesk Sketchbook
– modelled/textured in Blender
Credits
– Kevin Koroveshi and Jeremy King, teammates